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Changelog 24 may - 6 june
« : 2014-06-06, 11:53:15 »
Fixed
- iPad: unable to rename city.
- Moving units arrows display.
- Changed default chat channel for new players.
- Mini-map optimizations.
- iPad: roads display.
- Detailed cell information display.
- Sudden teleport to 0:0.
- Dead units in town display.
- Improved click-on-unit behavior.

New
- Global public chat channels for three languages: Russian, English and Deutsch.
- Local channels revised. No more 'Novices' channel.
- City defense per citizen now depends on players' technology age: 0.6 per citizen in Stone Age, 0.4 in Antiquity and 0.2 in Middle Ages.
- Barbarians' city defense is fixed on 0.1 per citizen

AI
- Now it actually doing something: it can grow, mine resources and build units.
- Endless unit construction fixed. Be aware, barbarians can have up to 200 000 units in their capitals.

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