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Автор Тема: Changelog 9-16 june 2014  (Прочитано 1043 раз)

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Changelog 9-16 june 2014
« : 2014-06-16, 21:38:29 »
Balance changes:
- Crossbowman. Defence increased from 2 to 4. Count of produced decreased from 30 to 24.
- Knight. Attack decreased from 7 to 6, defense increased from 4 to 6.
- Mace bearer. Defense increased from 3 to 4.
- Pikeman. Attack decreased from 4 to 3.
- After successfull defence city won't get any production from attacking units, except for production that attacker carried.

Fixes:
- Many AI fixes (improvements, unit producing, attacking).
- Automatizations timeouts fixed.
- Marble production before 'Marble' tech fixed.
- Tech progress when returning from barbarism.
- Battles with AI outside of town can no longer be recognised as city-battles.

AI:
- Now it is able to attack.
- It can see whole map, so don't think you can hide.
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